+ Workaround for rendering bugs with flat shading in iOS 14 + Desktop: Support for multiple instance multiplayer (#13172. + Added exception handler so PPSSPP stays alive if a game crashes (#11795/#13092) + Numerous fixes to the builtin fonts by nassau-tk + Cut-off cards in Yu Gi Oh fixed (#7124). + Graphics issue with car reflections fixed in Outrun, Dirt 2 (#13636, #13640, #13760) + Countless AdHoc networking fixes by ANR2ME, for example Dragon Ball Shin Budokai, PowerStone, + + Bleach Heat The Soul 7, Kingdom Hearts, GTA: VCS and many more. button to allow opening SD cards on Android 11 + Lots of minor bug fixes, crash fixes, and performance fixes and improvements. Here are changes for latest stable build: PPSSPP can thus run on quite low-spec hardware, including stronger ARM-based phones and tablets, as long as there's OpenGL ES 2.0 support. It translates PSP CPU instructions directly into optimized x86, 圆4, ARM or ARM64 machine code, using JIT recompilers (dynarecs). Posted by winter_mute 10:13 AM CET | Comments: 0 | PSP